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FL Studio Scripting

by @delorenj

FL Studio Python scripting for MIDI controller development, piano roll manipulation, Edison audio editing, workflow automation, and FLP file parsing with PyFLP. Use for programmatic configuration, device customization, MIDI transport, macros, and save file manipulation. Covers all 427+ API functions across 14 MIDI scripting modules plus piano roll, Edison, and PyFLP contexts.

Versionv0.1.0
Downloads2,257
Stars⭐ 1
TERMINAL
clawhub install flstudio-scripting

πŸ“– About This Skill


name: flstudio-scripting description: FL Studio Python scripting for MIDI controller development, piano roll manipulation, Edison audio editing, workflow automation, and FLP file parsing with PyFLP. Use for programmatic configuration, device customization, MIDI transport, macros, and save file manipulation. Covers all 427+ API functions across 14 MIDI scripting modules plus piano roll, Edison, and PyFLP contexts.

FL Studio Python Scripting

Complete reference for FL Studio's Python API: MIDI controller scripting (14 modules, 427+ functions), piano roll note manipulation, Edison audio editing, and FLP file parsing with PyFLP.

Quick Start

Requirements

  • FL Studio 20.8.4+, Python 3.6+
  • Check API Version

    import general
    print(f"API Version: {general.getVersion()}")
    

    Script Installation

    Place scripts in Shared\Python\User Scripts folder.


    Three Scripting Contexts

    1. MIDI Controller Scripting

    Purpose: Control FL Studio through hardware MIDI controllers and send feedback to devices. Runs: Continuously while FL Studio is open. Available modules: transport, mixer, channels, arrangement, patterns, playlist, device, ui, general, plugins, screen, launchMapPages, utils, callbacks

    Entry points:

    def OnInit():
        """Called when script starts."""
        pass

    def OnDeInit(): """Called when script stops.""" pass

    def OnMidiMsg(msg): """Called for incoming MIDI messages.""" pass

    def OnControlChange(msg): """Called for CC messages.""" pass

    def OnNoteOn(msg): """Called for note-on messages.""" pass

    def OnRefresh(flags): """Called when FL Studio state changes.""" pass

    2. Piano Roll Scripting

    Purpose: Manipulate notes and markers in the piano roll editor. Runs: Once when user invokes through Scripts menu. Available modules: flpianoroll, enveditor

    import flpianoroll
    score = flpianoroll.score
    for note in score.notes:
        note.velocity = 0.8  # Set all velocities to 80%
    

    3. Edison Audio Scripting

    Purpose: Edit and process audio samples in Edison. Runs: Once within Edison's context. Available modules: enveditor


    API Module Reference Map

    Navigate to the appropriate reference file based on what you need to control. Read these files ONLY when you need specific API signatures.

    Core Workflow Modules

    | Module | Functions | What It Controls | Reference | |--------|-----------|-----------------|-----------| | transport | 20 | Play, stop, record, position, tempo, looping | api-transport.md | | mixer | 69 | Track volume/pan/mute/solo, EQ, routing, effects | api-mixer.md | | channels | 48 | Channel rack, grid bits, step sequencer, notes | api-channels.md |

    Arrangement Modules

    | Module | Functions | What It Controls | Reference | |--------|-----------|-----------------|-----------| | arrangement + patterns | 9 + 25 | Markers, time, pattern control, groups | api-arrangement-patterns.md | | playlist | 41 | Playlist tracks, live mode, performance, blocks | api-playlist.md |

    Device & Communication

    | Module | Functions | What It Controls | Reference | |--------|-----------|-----------------|-----------| | device | 34 | MIDI I/O, sysex, dispatch, hardware refresh | api-device.md |

    UI & Application Control

    | Module | Functions | What It Controls | Reference | |--------|-----------|-----------------|-----------| | ui + general | 71 + 24 | Windows, navigation, undo/redo, version, snap | api-ui-general.md |

    Plugins

    | Module | Functions | What It Controls | Reference | |--------|-----------|-----------------|-----------| | plugins | 13 | Plugin parameters, presets, names, colors | api-plugins.md |

    Specialized Hardware Display

    | Module | Functions | What It Controls | Reference | |--------|-----------|-----------------|-----------| | screen + launchMapPages | 9 + 12 | AKAI Fire screen, launchpad page management | api-screen-launchmap.md |

    Utilities, Constants & MIDI Reference

    | Module | Functions | What It Controls | Reference | |--------|-----------|-----------------|-----------| | utils + constants | 21 | Color conversion, math, note names, MIDI tables | api-utils-constants.md |

    Callbacks & FlMidiMsg

    | Module | Functions | What It Controls | Reference | |--------|-----------|-----------------|-----------| | callbacks | 26 | All callback functions, FlMidiMsg class, event flow | api-callbacks.md |


    Non-MIDI Scripting APIs

    Piano Roll & Edison

    Note, Marker, ScriptDialog, score classes for piano roll manipulation plus Edison enveditor utilities. See piano-roll-edison.md

    FLP File Parsing (PyFLP)

    External library for reading/writing .flp project files without FL Studio running. Batch processing, analysis, automated generation. See pyflp.md


    Common Patterns

    Minimal MIDI Controller Skeleton

    # name=My Controller
    

    url=https://example.com

    import device import mixer import transport

    def OnInit(): if device.isAssigned(): print(f"Connected: {device.getName()}")

    def OnDeInit(): print("Script shut down")

    def OnControlChange(msg): if msg.data1 == 7: # Volume CC mixer.setTrackVolume(mixer.trackNumber(), msg.data2 / 127.0) msg.handled = True

    def OnNoteOn(msg): track = msg.data1 % 8 mixer.setActiveTrack(track) msg.handled = True

    def OnRefresh(flags): pass # Update hardware display here

    Key Pattern: Always Check Device Assignment

    def OnInit():
        if not device.isAssigned():
            print("No output device linked!")
            return
        # Safe to use device.midiOutMsg() etc.
    

    Key Pattern: Mark Events as Handled

    def OnControlChange(msg):
        if msg.data1 == 7:
            mixer.setTrackVolume(0, msg.data2 / 127.0)
            msg.handled = True  # Prevent FL Studio from also processing this
    

    Key Pattern: Send Feedback to Hardware

    def OnRefresh(flags):
        if device.isAssigned():
            # Update volume fader LED
            vol = int(mixer.getTrackVolume(0) * 127)
            device.midiOutMsg(0xB0, 0, 7, vol)
    

    For complete examples (MIDI learn, scale enforcer, LED feedback, batch quantization, sysex handling, performance monitoring, automation engine, debugging): See examples-patterns.md


    Best Practices

    Performance

    1. Cache module references at top level (import once) 2. Avoid tight loops in MIDI callbacks (keep under 10ms) 3. Batch UI updates; use device.directFeedback() for controller echo

    Hardware Integration

    1. Always check device.isAssigned() before device functions 2. Implement two-way sync for all controls (send feedback on state change) 3. Test on real hardware (virtual ports behave differently)

    Code Organization

    1. Separate MIDI mapping from business logic (use a controller class) 2. Keep callbacks responsive; offload complex work 3. Handle edge cases: invalid indices, missing devices, out-of-range values


    Troubleshooting

    Script Not Receiving MIDI

    1. Check device.isAssigned() returns True 2. Verify MIDI input port in FL Studio MIDI Settings 3. Ensure callback functions are defined at module level (not nested) 4. Check MIDI message status bytes match expected values

    Piano Roll Script Not Working

    1. Verify script is in Shared\Python\User Scripts folder 2. Ensure a pattern is open in piano roll before running 3. Access notes via flpianoroll.score.notes

    Performance Issues

    1. Avoid complex calculations inside OnIdle() (called every ~20ms) 2. Don't repeatedly query values that haven't changed 3. Use device.setHasMeters() only if peak meters are needed


    FAQ

  • Double-click detection: Use device.isDoubleClick(index)
  • Inter-script communication: Use device.dispatch(ctrlIndex, message)
  • LED control: device.midiOutMsg(0x90, 0, note, velocity) for note-on LEDs
  • processMIDICC vs OnControlChange: Use On* callbacks for modern code
  • GUI access: Limited through ui module; full UI automation not available
  • Multiple devices: Check device.getName() to identify, handle per-port

  • Resources

  • Official FL Studio API: https://www.image-line.com/fl-studio/modules/python-scripting/
  • PyFLP GitHub: https://github.com/demberto/PyFLP
  • API Functions: 427+ across 14 modules | Last Updated: 2025
  • πŸ’‘ Examples

    Requirements

  • FL Studio 20.8.4+, Python 3.6+
  • Check API Version

    import general
    print(f"API Version: {general.getVersion()}")
    

    Script Installation

    Place scripts in Shared\Python\User Scripts folder.


    πŸ“‹ Tips & Best Practices

    Performance

    1. Cache module references at top level (import once) 2. Avoid tight loops in MIDI callbacks (keep under 10ms) 3. Batch UI updates; use device.directFeedback() for controller echo

    Hardware Integration

    1. Always check device.isAssigned() before device functions 2. Implement two-way sync for all controls (send feedback on state change) 3. Test on real hardware (virtual ports behave differently)

    Code Organization

    1. Separate MIDI mapping from business logic (use a controller class) 2. Keep callbacks responsive; offload complex work 3. Handle edge cases: invalid indices, missing devices, out-of-range values