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Game Architecture Maintainability Audit

by @mike007jd

Audit architecture, state management, boundaries, coupling, and maintainability risks that will make future AI or human iteration harder.

Versionv1.0.0
Downloads370
TERMINAL
clawhub install game-architecture-maintainability-audit

πŸ“– About This Skill


name: game-architecture-maintainability-audit description: Audit architecture, state management, boundaries, coupling, and maintainability risks that will make future AI or human iteration harder. license: MIT compatibility: Claude Code and Codex. Best results with file read/write access; shell/build access improves evidence quality. metadata: author: game-superpowers version: "1.1.0" domain: game-development

Game Architecture Maintainability Audit

Goal

Audit technical structure and changeability, especially where future iteration will become painful.

Deliverables

Update:
  • docs/game-studio/audit/audit-summary.md
  • docs/game-studio/audit/scorecard.json
  • docs/game-studio/audit/risk-register.md
  • Use:

  • ./shared/checklists/architecture-maintainability-audit-checklist.md
  • ./shared/reference/game-dev-abstractions.md
  • Evaluate

  • state management clarity
  • coupling between UI, gameplay, systems, and content
  • module boundaries and change surfaces
  • hidden complexity and implicit contracts
  • where future AI edits are likely to rot the codebase