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Game Compare Backends

by @mike007jd

Run a narrow compare between two or three backend profiles when architecture uncertainty is real. Use carefully, because it usually costs more tokens and time.

Versionv1.0.0
Downloads551
TERMINAL
clawhub install game-compare-backends

πŸ“– About This Skill


name: game-compare-backends description: Run a narrow compare between two or three backend profiles when architecture uncertainty is real. Use carefully, because it usually costs more tokens and time. license: MIT compatibility: Claude Code and Codex. Best results with file read/write access and the ability to build/test prototypes. metadata: author: game-superpowers version: "1.1.0" domain: game-development

Game Compare Backends

Goal

Help choose between backend profiles when the choice is genuinely uncertain.

Important warning

Compare mode usually costs more tokens and time than a single recommended route. Say this explicitly before or while using it.

Good use cases

  • greenfield work where two routes appear plausibly viable
  • UI-first vs world-first uncertainty
  • 2D vs lightweight 3D preview uncertainty
  • Bad use cases

  • obvious stack choice
  • live-product iteration
  • post-architecture situations where the real blocker is not the backend
  • Deliverable

    Update docs/game-studio/backend-decision.md with:
  • compared options
  • criteria
  • result
  • why the winner won
  • token / cost note