Game Design Feature Prioritization
by @stanestane
Prioritize game design feature options by comparing expected impact, implementation cost, strategic fit, and roadmap context. Use when choosing between compe...
clawhub install game-design-feature-prioritizationπ About This Skill
name: game-design-feature-prioritization description: Prioritize game design feature options by comparing expected impact, implementation cost, strategic fit, and roadmap context. Use when choosing between competing feature ideas, deciding what to do now versus later, ranking solution paths after ideation, or identifying which option is best immediately and which is better long-term.
Game Design Feature Prioritization
Choose the strongest next move, not just the loudest idea.
Use this skill to compare candidate features or solution paths and decide what should happen now, later, or not at all. Keep the process practical. Rough structured judgment is better than fake precision, but explicit comparison is still useful.
Read references/family-conventions.md when you need the shared conventions for this GROW-derived skill family.
What to produce
Generate: 1. Candidate list - what is being prioritized 2. Evaluation matrix - impact, cost, fit, risk, timing 3. Priority ranking - now, later, discard, or monitor 4. Recommendation - what should happen next and why
Process
1. List the candidates
Make sure the compared items are clear and meaningfully distinct.2. Score the options
Use rough structured scoring such as 1-5 for:3. Interpret in context
Do not choose purely by raw score. Also consider:4. Recommend action
For each option, classify it as:Response structure
Candidates
Evaluation Matrix
| Option | Impact | Cost | Strategic Fit | Risk | Timing | Notes | |---|---:|---:|---:|---:|---|---|Priority Ranking
Recommendation
Fast mode
Working principle
The locally optimal choice is not always the strategically best one.