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πŸ¦€ ClawHub

Game Feedback Audit

by @mike007jd

Audit interaction feedback quality: input acknowledgment, hit/collect/reward/failure signaling, danger telegraphing, and state-transition clarity.

Versionv1.0.1
Downloads545
TERMINAL
clawhub install game-feedback-audit

πŸ“– About This Skill


name: game-feedback-audit description: "Audit interaction feedback quality: input acknowledgment, hit/collect/reward/failure signaling, danger telegraphing, and state-transition clarity." license: MIT compatibility: Claude Code and Codex. Best results with file read/write access; shell/build access improves evidence quality. metadata: author: game-superpowers version: "1.1.0" domain: game-development

Game Feedback Audit

Goal

Audit whether the game clearly responds to the player and communicates consequences.

Deliverables

Update:
  • docs/game-studio/audit/audit-summary.md
  • docs/game-studio/audit/ux-findings.md
  • docs/game-studio/audit/scorecard.json
  • Use:

  • ./shared/checklists/feedback-audit-checklist.md
  • ./shared/checklists/game-feel-pillars.md
  • ./shared/reference/audit-confidence-and-evidence.md
  • Evaluate

  • input acknowledgment
  • hit / damage / collect / upgrade / deny signals
  • reward and success feedback
  • fail and error feedback
  • danger telegraphing
  • state transition clarity
  • whether feedback supports understanding or is merely decorative
  • Important

    A feature that technically works but gives weak or missing feedback should be marked as partially complete, not fully complete.