Growth Loop Orchestrator
by @harrylabsj
Orchestrate growth loops across the skill portfolio by connecting usage, feedback, improvement, and adoption into self-reinforcing cycles. Use when designing...
clawhub install growth-loop-orchestratorπ About This Skill
name: growth-loop-orchestrator description: Orchestrate growth loops across the skill portfolio by connecting usage, feedback, improvement, and adoption into self-reinforcing cycles. Use when designing growth strategies, optimizing skill adoption, creating viral loops, or building sustainable growth mechanisms.
Growth Loop Orchestrator
Overview
The growth-loop-orchestrator skill designs, implements, and optimizes growth loops across the skill portfolio. It connects usage, feedback, improvement, and adoption into self-reinforcing cycles that drive sustainable growth.
When to Use
Core Concepts
Growth Loop Types
| Type | Mechanism | Example |
|------|-----------|---------|
| viral | Users bring new users | Share results, invite others |
| content | Usage creates content | Public outputs, templates |
| network | More users = more value | Collaborative features |
| engagement | Usage drives more usage | Habits, streaks, rewards |
| feedback | Usage improves product | Learning from actions |
Loop Components
Every growth loop has:
1. Input: Users, actions, or content entering the loop 2. Action: What users do within the loop 3. Output: Results that feed back into the loop 4. Conversion: How outputs become new inputs 5. Amplification: What makes the loop grow
Loop Metrics
| Metric | Description | Target |
|--------|-------------|--------|
| cycle_time | Time for one loop iteration | < 7 days |
| conversion_rate | % that complete the loop | > 20% |
| viral_coefficient | New users per existing user | > 0.3 |
| retention | % who continue looping | > 40% |
| amplification | Growth rate per cycle | > 10% |
Input
Accepts:
Output
Produces:
Workflow
Designing a Growth Loop
1. Identify Core Value - What value do users get? - What can they share or create? - What would others want?
2. Map User Journey - Entry points - Key actions - Sharing moments - Conversion paths
3. Design the Loop - Input source - Key action - Output creation - Distribution mechanism - Conversion back to input
4. Add Amplification - Incentives - Friction reduction - Network effects - Social proof
5. Measure and Optimize - Track loop metrics - Identify bottlenecks - Test improvements - Scale what works
Analyzing Existing Loops
1. Map Current State - Identify existing loops - Measure current performance - Find broken connections
2. Diagnose Issues - Where do users drop off? - What's blocking conversion? - Where is friction highest?
3. Generate Solutions - Fix broken connections - Reduce friction - Add amplification
4. Test and Validate - A/B test changes - Measure impact - Iterate quickly
Commands
Design Growth Loop
./scripts/design-loop.sh --type viral --skill [--output loop-design.md]
Analyze Current Loops
./scripts/analyze-loops.sh [--skill ] [--portfolio]
Optimize Loop Performance
./scripts/optimize-loop.sh --loop-id [--target metric] [--test]
Track Growth Metrics
./scripts/track-metrics.sh [--skill ] [--dashboard] [--period 30d]
Generate Growth Report
./scripts/generate-report.sh --type loops|funnel|portfolio [--output report.md]
Simulate Loop
./scripts/simulate-loop.sh --design [--cycles 10] [--users 1000]
Output Format
Growth Loop Design
# Growth Loop Design: [Name]Loop Type: Viral
Loop Diagram
[New User] β [Use Skill] β [Create Output] β [Share] β [New User Sees] β [Try Skill] β [New User]
Components
Input
Source: User creates content
Volume: ~50 outputs/day
Quality: High (user-generated) Action
What: User shares output
Where: Social, email, link
Friction: Medium (requires action) Output
Type: Sharable result
Format: Image, link, export
Value: Demonstrates skill capability Conversion
Mechanism: View β Try
Rate: 15% (target: 25%)
Time: Within 24 hours Amplification
Social proof: "X people used this"
Incentive: Free credits for sharing
Network: Collaborative features Metrics
| Metric | Current | Target |
|--------|---------|--------|
| Cycle Time | 3 days | 1 day |
| Conversion Rate | 15% | 25% |
| Viral Coefficient | 0.2 | 0.5 |
| Retention | 35% | 50% |
Optimization Plan
Immediate (This Week)
1. Add one-click sharing
2. Create shareable templates
3. Add social proof badgesNear-term (This Month)
1. Implement referral rewards
2. Add collaboration features
3. Create public galleryLong-term (This Quarter)
1. Build network effects
2. Add team features
3. Create marketplaceSuccess Criteria
Viral coefficient > 0.5
Cycle time < 24 hours
1000 new users/month from loop
Loop Performance Dashboard
{
"dashboard": "growth-loops",
"period": "2024-03-01 to 2024-03-31",
"loops": [
{
"id": "viral-share",
"name": "Viral Sharing Loop",
"type": "viral",
"metrics": {
"cycle_time_hours": 48,
"conversion_rate": 0.18,
"viral_coefficient": 0.25,
"retention_7d": 0.42,
"amplification": 1.15
},
"status": "active",
"health": "good",
"bottleneck": "share_rate",
"recommendation": "Add one-click sharing buttons"
},
{
"id": "content-seo",
"name": "Content SEO Loop",
"type": "content",
"metrics": {
"cycle_time_days": 30,
"conversion_rate": 0.05,
"content_velocity": 12,
"organic_growth": 1.08
},
"status": "active",
"health": "fair",
"bottleneck": "content_quality",
"recommendation": "Improve output shareability"
}
],
"portfolio_summary": {
"total_loops": 4,
"active_loops": 3,
"avg_viral_coefficient": 0.22,
"monthly_growth_rate": 0.15
}
}
Loop Patterns
Viral Loop Pattern
Use β Create β Share β View β Signup β Use
Keys: Easy sharing, valuable output, low friction signupContent Loop Pattern
Use β Publish β Index β Search β View β Use
Keys: SEO-friendly, public by default, discoverableNetwork Loop Pattern
Join β Invite β Collaborate β Value β β More Invite
Keys: Collaboration value, invite incentives, team featuresEngagement Loop Pattern
Use β Reward β Habit β Daily Use β Reward
Keys: Meaningful rewards, streaks, progressFeedback Loop Pattern
Use β Feedback β Improve β Better Experience β Use
Keys: Easy feedback, fast iteration, visible improvementsQuality Rules
Good Trigger Examples
Limitations
Related Skills
learning-evolution - For iterating on loopsinsight-tracker - For capturing growth insightsdecision-distiller - For growth strategy decisionsskill-market-analyzer - For market-based growthResources
scripts/
design-loop.sh - Design new growth loopsanalyze-loops.sh - Analyze existing loopsoptimize-loop.sh - Optimize loop performancetrack-metrics.sh - Track growth metricssimulate-loop.sh - Simulate loop behavior