myreels-storyboard
by @beautyaiclub
Professional storyboard design tool for short drama/video production. Activates when user mentions: script, storyboard, story board, shot design, video produ...
clawhub install myreels-storyboard๐ About This Skill
name: myreels-storyboard description: | Professional storyboard design tool for short drama/video production. Activates when user mentions: script, storyboard, story board, shot design, video production planning, short drama. Workflow: story โ character design โ storyboard design โ CSV/table confirmation โ guide user to myreels-api for image/video generation. This skill focuses on storyboard design and content planning; actual image/video generation requires myreels-api skill.
MyReels Storyboard Design Tool
Integration with myreels-api
myreels-storyboard (storyboard design)
โ generates storyboard CSV
myreels-api (image/video generation) โ user must install this skill first
Important: This skill handles storyboard design. After completion, guide the user to use myreels-api skill for actual image and video generation.
Complete Workflow
1. Story Input โ User provides plot outline
2. Story Understanding โ Use the active OpenClaw default LLM to understand plot, roles, relationships, and visual beats
3. Character Design โ Design characters with a single-image three-view turnaround sheet (front/side/back)
4. Shot Breakdown โ Generate structured shots
5. User Confirmation โ Output CSV + platform table
6. Image Generation โ Guide user to myreels-api
7. Video Creation โ Guide user to myreels-api (optional)
Step 1: Collect User Requirements
Collect the following information:
| Question | Options | |----------|---------| | Story content | Plot outline or full script | | Video style | cinematic / anime / 3d cartoon / realistic | | Duration | e.g., 60 seconds, 2 minutes | | Shot count | e.g., 10-15 shots | | Aspect ratio | 16:9 / 9:16 / 1:1 (vertical = 9:16) | | Has dialogue | Yes / No |
After collecting inputs:
scripts/generate_storyboard.py is deprecated and should not be referenced in this workflowStep 2: Character Design (Important!)
Before shot design, establish character consistency using a three-view character sheet (ไธ่งๅพ).
Default rule:
single-image turnaround sheet, not as a posterfront view, side view, and back view on one canvasnano-banana2 first for generating the base three-view character sheetcharacter-first workflow: approve the character sheet and tags first, then generate storyboard shots with those tags injectedCharacter Design Fields
| Field | Description |
|-------|-------------|
| character_name | Character name |
| story_role | Role in story, e.g. protagonist / opponent / companion |
| relation_to_main | Relationship to the main character, e.g. self / conflict / ally / romance |
| appearance | Physical description (hair, eyes, face, build) |
| outfit | Clothing and accessories |
| personality | Key personality traits |
| reference_model | Base model for the first turnaround sheet, default nano-banana2 |
| single_image_turnaround_prompt | Main English prompt for one-sheet front/side/back generation |
| front_view | English description for front view |
| side_view | English description for side view |
| back_view | English description for back view |
| character_tags | Consistency tags for AI prompts (e.g., "short hair, left face mole, red earrings") |
| negative_prompt | Terms to suppress poster-like, inconsistent, or cropped outputs |
Three-View Diagram Output
Generate character descriptions for AI image generation. The output should be structured for a single image containing all three views:
CHARACTER: [Name]
STORY_ROLE: [protagonist / opponent / companion / love_interest]
RELATION_TO_MAIN: [self / conflict / ally / romance]
TAGS: [Consistency tags for prompt injection]
REFERENCE_MODEL: [Usually nano-banana2 for the first three-view sheet]
SINGLE_IMAGE_TURNAROUND_PROMPT: [English prompt explicitly requesting one image with front / side / back full-body views]
NEGATIVE_PROMPT: [English suppression terms for layout drift]FRONT: A [age] [ethnicity] [gender] with [hair], [eyes], [build], wearing [outfit], neutral standing pose
SIDE: Same character from side profile showing [distinctive feature / silhouette / accessory placement]
BACK: Same character from behind showing [hairstyle back shape / outfit back detail / asymmetry]
Prompt rule:
single_image_turnaround_prompt must front-load the layout requirement: one image, same character, front view, side view, back view, aligned left to rightCharacter Consistency
For each character, build a character tag library that will be reused in all shot prompts:
# Example character tags
"็ญๅๅฅณๅญฉ, ๅทฆ่ธๆ็ฃ, ็บข่ฒ่ณ้, ้ป่ฒ็ฎๅคนๅ
"
โ "short hair, beauty mark on left cheek, red earrings, black leather jacket"
Character-First Mode
Recommended operating mode:
characters.csv firstrelationships.csv for recurring character pairssingle_image_turnaround_prompt, negative_prompt, and character_tagsopponent, love_interest, or companion just because the genre suggests onecharacter_tags in every visual_promptrelationships.csv as a pairwise matrix for all recurring character pairs, not only protagonist-centered pairsrelationship_type and prompt_hint when designing confrontation, ally, or romance shotsvisual_relation, emotional_relation, and blocking_pattern to keep staging and mood consistent across repeated pair shotsrelationship_type bias the default shot language: conflict leans toward low-angle / confrontational framing, ally toward cooperative full shots, romance toward closer eye-level coveragetheme bias the baseline shot rhythm too: action leans kinetic, romance leans intimate, thriller leans uneasy, sci-fi leans scale/discoveryDefault OpenClaw behavior:
characters.csv, relationships.csv, and storyboard.csvsingle_image_turnaround_prompt, negative_prompt, front_view_prompt, side_view_prompt, back_view_prompt, character_tags, prompt_hint, and visual_promptcharacter_id, relationship_id, shot_id, scene_codevisual_prompt should preserve concrete story specifics from the user's outline in English, including names, props, locations, and beat-specific actionsdescription and action should vary shot by shot; avoid repetitive generic phase labels when a more specific beat description is availabledescription in the dominant user language; if no dominant language is clear, follow the user's most recent instruction languageStep 3: Generate Storyboard
Shot Structure
Each shot includes these fields:
| Field | Description |
|-------|-------------|
| shot_id | Scene + Shot number (e.g., S01-01) |
| shot_type | Shot size |
| camera_angle | Camera angle |
| movement | Camera movement |
| duration | Estimated seconds (2-5s typical) |
| description | User language description - brief summary in user's input language (Chinese/Japanese/English). NOT used for AI generation. |
| visual_prompt | English prompt for AI image generation |
| action | Character action description |
| dialogue | Dialogue/voiceover (optional) |
| emotion | Target audience emotion |
| sound_fx | Sound effects / music cues (optional) |
| notes | Additional notes |
| difficulty | ๐ข simple / ๐ก medium / ๐ด complex |
| image_url | Generated image URL from downstream tool (optional) |
| video_url | Generated video URL from downstream tool (optional) |
| status | Workflow status in the user's language for review CSVs; normalize in the English export if needed |
Shot Type Reference
| Type | Chinese | Use Case | |------|---------|----------| | Extreme Close-up / ECU | ๅคง็นๅ | Key detail, extreme emotion | | Close-up / CU | ็นๅ | Face, key object | | Medium Close-up / MCU | ไธญ่ฟๆฏ | Dialogue, slight conflict | | Medium / MS | ไธญๆฏ | Conversation, interaction | | Full Shot / FS | ๅ จๆฏ | Full body, relationship | | Wide / WS | ่ฟๆฏ | Environment, establishing |
Camera Angles & Psychology
| Angle | Emotion Implication | |-------|---------------------| | Eye-level | Neutral, objective | | Low-angle (ไปฐ่ง) | Power, authority, threat | | High-angle (ไฟฏ่ง) | Vulnerability, submission | | Dutch | Unease, tension, chaos | | POV | Subjective, immersion | | Tilted | Unstable, danger |
Camera Movement
Shot Difficulty Grading
| Grade | Icon | Description | |-------|------|-------------| | Simple | ๐ข | Fixed camera, single subject, no complex interaction | | Medium | ๐ก | Light camera movement, dual subject, simple effects | | Complex | ๐ด | Fast motion, multiple subjects, complex choreography, special lighting/particles |
Emotion Mapping
Each shot must specify target emotion:
| Emotion | Key | Description | |---------|-----|-------------| | Hook | ้ฉๅญ | Attention grab | | Tension | ็ดงๅผ | Building suspense | | Conflict | ๅฒ็ช | Confrontation | | Sweet | ็ๅฎ | Romance, warmth | | Twist | ๅ่ฝฌ | Surprise | | Climax | ้ซๆฝฎ | Peak emotional moment | | Release | ้็ถ | Resolution |
Step 4: AI Prompt Engineering
Prompt Structure
[Subject] + [Action] + [Environment] + [Lighting] + [Quality] + [Style] + [Camera]
Prompt design rule for this skill:
single_image_turnaround_prompt should use layout-first language for nano-banana2visual_prompt should carry theme + phase cues so action / romance / thriller / sci-fi drafts do not collapse into the same generic shot languageRequired Quality Tags
Always include:
cinematic8k or high resolutionshallow depth of field or bokehdynamic lightingControl Tags
If needed, add:
no text / no watermark / no distorted facesolo / two-shot / crowdCharacter Consistency in Prompts
Always inject character tags from Step 2:
# Before
"A woman fighting aliens"After (with character tags)
"A young woman with short hair, beauty mark on left cheek, red leather jacket fighting aliens, cinematic, 8k..."
Scene Consistency
Use scene code +ๅบๅ็ฏๅขๆ่ฟฐ:
SCENE-A: "abandoned colony base, red dust, two moons, ruins"
All shots in SCENE-A reference this environment
Step 5: Output Confirmation
Multi-Platform Output
Feishu: Use feishu_bitable for online editing Telegram: Formatted text table or CSV attachment Other: Default to CSV
Storyboard Table Fields
shot_id, scene_code, shot_type, camera_angle, movement, duration, description, visual_prompt, action, dialogue, emotion, sound_fx, notes, difficulty, image_url, video_url, status
Note:
visual_prompt field is always in English for AI image generationshot_type, camera_angle, movement, emotion, difficulty, or status, write a separate English export copy instead of mutating the review CSVStep 5A: Project Workspace Management
When this skill writes files, it should automatically create a project workspace in the user's current working directory or requested output directory.
Default root pattern:
storyboard-projects/YYYYMMDD-project-slug/
Recommended structure:
storyboard-projects/YYYYMMDD-project-slug/
โโโ 00-brief/
โ โโโ story-brief.md
โ โโโ user-notes.md
โโโ 01-characters/
โ โโโ drafts/
โ โ โโโ characters.v1.draft.csv
โ โ โโโ character-design.v1.draft.md
โ โโโ approved/
โ โ โโโ characters.approved.csv
โ โ โโโ character-design.approved.md
โ โโโ exports/
โ โ โโโ characters.program-en.csv
โ โโโ generated-images/
โ โโโ raw/
โ โโโ approved/
โ โโโ requests/
โ โโโ tasks/
โ โโโ metadata/
โโโ 02-relationships/
โ โโโ drafts/
โ โ โโโ relationships.v1.draft.csv
โ โโโ approved/
โ โโโ relationships.approved.csv
โ โโโ exports/
โ โโโ relationships.program-en.csv
โโโ 03-storyboard/
โ โโโ drafts/
โ โ โโโ storyboard.v1.draft.csv
โ โ โโโ storyboard-notes.v1.draft.md
โ โโโ approved/
โ โโโ storyboard.approved.csv
โ โโโ storyboard-notes.approved.md
โ โโโ exports/
โ โโโ storyboard.program-en.csv
โโโ 04-generation/
โ โโโ storyboard-images/
โ โ โโโ raw/
โ โ โโโ approved/
โ โ โโโ requests/
โ โ โโโ tasks/
โ โ โโโ metadata/
โ โโโ videos/
โ โโโ raw/
โ โโโ approved/
โ โโโ requests/
โ โโโ tasks/
โ โโโ metadata/
โโโ 05-review/
โ โโโ review-log.md
โโโ 06-delivery/
โโโ manifest.md
Workspace rules:
drafts/approved/ folder instead of overwriting history01-characters/generated-images/raw/01-characters/generated-images/approved/04-generation/storyboard-images/raw/04-generation/videos/raw/approved/ media folderrequests/tasks/metadata/, including model name, mode, aspect ratio, seed if available, source image references, created time, and returned URLs05-review/review-log.md06-delivery/manifest.mdVersioning rules:
characters.v1.draft.csv, storyboard.v2.draft.csv, images-shot-S01-01.v1.png*.approved.* for frozen user-confirmed filesexports/ with names such as storyboard.program-en.csv and relationships.program-en.csvcharacter-C001-turnaround.v1.request.json, character-C001-turnaround.v1.task.json, character-C001-turnaround.v1.meta.jsonshot-S01-01.v2.request.json and shot-S01-01.v2.meta.jsonRe-run stability rules:
review-log.md, note why the rerun happened and what changed relative to the previous attemptStep 6: Guide to myreels-api
Guidance Message (Image Generation)
Storyboard confirmed. Now use myreels-api skill for image generation.Recommended workflow:
1. Generate one single-image character turnaround sheet first (front/side/back on one canvas)
2. Prefer nano-banana2 for the base three-view character sheet, then generate key storyboard shots using: nano-banana2 / seedream 5.0 / kling v3 image
3. Verify character consistency across all shots
4. Confirm images before video generation
Say: "Use myreels-api to generate storyboard images"
Guidance Message (Video Generation)
Images confirmed. Now use myreels-api skill for video.Recommended models (image to video):
Kling O3 / Kling V3 (general video)
Seedance 1.5 Pro SE (high quality)
Wan 2.6 i2v / Hailuo-2.3 (quick preview) Note: For complex shots (๐ด), consider longer duration or multiple takes.
Say: "Use myreels-api to convert these images to video"
Step 7: Quality Control Checklist
For each shot, verify:
Output Files
characters.csv - Character design datarelationships.csv - Relationship matrix for recurring charactersstoryboard.csv - Complete storyboardassets/characters-template.csv - Character CSV starter templateassets/relationships-template.csv - Relationship CSV starter templateassets/storyboard-template.csv - Storyboard CSV starter templateNotes
visual_prompt must be in English with quality tags*.program-en.csv export instead of changing the review CSV๐ Tips & Best Practices
visual_prompt must be in English with quality tags*.program-en.csv export instead of changing the review CSV