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Resiliant Connections

by @wpank

Patterns for building resilient API clients and real-time connections with retry logic, circuit breakers, and graceful degradation. Use when building production systems that need to handle failures. Triggers on retry logic, circuit breaker, connection resilience, exponential backoff, API client, fault tolerance.

Versionv1.0.0
Downloads2,174
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TERMINAL
clawhub install resiliant-connections

πŸ“– About This Skill


name: resilient-connections model: standard description: Patterns for building resilient API clients and real-time connections with retry logic, circuit breakers, and graceful degradation. Use when building production systems that need to handle failures. Triggers on retry logic, circuit breaker, connection resilience, exponential backoff, API client, fault tolerance.

Resilient Connections

Build API clients and real-time connections that handle failures gracefully with retries, circuit breakers, and fallbacks.

Installation

OpenClaw / Moltbot / Clawbot

npx clawhub@latest install resilient-connections


When to Use

  • Building API clients that need to handle transient failures
  • Real-time connections that should reconnect automatically
  • Systems that need graceful degradation
  • Any production system calling external services

  • Pattern 1: Exponential Backoff

    interface RetryOptions {
      maxRetries: number;
      baseDelay: number;
      maxDelay: number;
      jitter?: boolean;
    }

    async function withRetry( fn: () => Promise, options: RetryOptions ): Promise { const { maxRetries, baseDelay, maxDelay, jitter = true } = options;

    for (let attempt = 0; attempt <= maxRetries; attempt++) { try { return await fn(); } catch (error) { if (attempt === maxRetries) throw error;

    // Calculate delay with exponential backoff let delay = Math.min(baseDelay * 2 ** attempt, maxDelay); // Add jitter to prevent thundering herd if (jitter) { delay = delay * (0.5 + Math.random()); }

    await sleep(delay); } }

    throw new Error('Unreachable'); }

    // Usage const data = await withRetry( () => fetch('/api/data').then(r => r.json()), { maxRetries: 3, baseDelay: 1000, maxDelay: 30000 } );


    Pattern 2: Circuit Breaker

    enum CircuitState {
      Closed,    // Normal operation
      Open,      // Failing, reject requests
      HalfOpen,  // Testing if recovered
    }

    class CircuitBreaker { private state = CircuitState.Closed; private failures = 0; private lastFailure = 0; constructor( private threshold: number = 5, private timeout: number = 30000 ) {}

    async execute(fn: () => Promise): Promise { if (this.state === CircuitState.Open) { if (Date.now() - this.lastFailure > this.timeout) { this.state = CircuitState.HalfOpen; } else { throw new Error('Circuit breaker is open'); } }

    try { const result = await fn(); this.onSuccess(); return result; } catch (error) { this.onFailure(); throw error; } }

    private onSuccess() { this.failures = 0; this.state = CircuitState.Closed; }

    private onFailure() { this.failures++; this.lastFailure = Date.now(); if (this.failures >= this.threshold) { this.state = CircuitState.Open; } } }


    Pattern 3: Resilient Fetch Wrapper

    interface FetchOptions extends RequestInit {
      timeout?: number;
      retries?: number;
    }

    async function resilientFetch( url: string, options: FetchOptions = {} ): Promise { const { timeout = 10000, retries = 3, ...fetchOptions } = options;

    const controller = new AbortController(); const timeoutId = setTimeout(() => controller.abort(), timeout);

    const fetchWithTimeout = async () => { try { const response = await fetch(url, { ...fetchOptions, signal: controller.signal, });

    if (!response.ok && response.status >= 500) { throw new Error(Server error: ${response.status}); }

    return response; } finally { clearTimeout(timeoutId); } };

    return withRetry(fetchWithTimeout, { maxRetries: retries, baseDelay: 1000, maxDelay: 10000, }); }


    Pattern 4: Reconnecting WebSocket

    class ReconnectingWebSocket {
      private ws: WebSocket | null = null;
      private retries = 0;
      private maxRetries = 10;

    constructor( private url: string, private onMessage: (data: unknown) => void ) { this.connect(); }

    private connect() { this.ws = new WebSocket(this.url);

    this.ws.onopen = () => { this.retries = 0; };

    this.ws.onmessage = (event) => { this.onMessage(JSON.parse(event.data)); };

    this.ws.onclose = () => { if (this.retries < this.maxRetries) { const delay = Math.min(1000 * 2 ** this.retries, 30000); this.retries++; setTimeout(() => this.connect(), delay); } }; }

    send(data: unknown) { if (this.ws?.readyState === WebSocket.OPEN) { this.ws.send(JSON.stringify(data)); } }

    close() { this.maxRetries = 0; // Prevent reconnection this.ws?.close(); } }


    Pattern 5: Graceful Degradation

    async function fetchWithFallback(
      primary: () => Promise,
      fallback: () => Promise,
      cache?: T
    ): Promise {
      try {
        return await primary();
      } catch (primaryError) {
        console.warn('Primary failed, trying fallback:', primaryError);
        
        try {
          return await fallback();
        } catch (fallbackError) {
          console.warn('Fallback failed:', fallbackError);
          
          if (cache !== undefined) {
            console.warn('Using cached data');
            return cache;
          }
          
          throw fallbackError;
        }
      }
    }

    // Usage const data = await fetchWithFallback( () => fetchFromPrimaryAPI(), () => fetchFromBackupAPI(), cachedData );


    Related Skills

  • Meta-skill: ai/skills/meta/realtime-dashboard/ β€” Complete realtime dashboard guide
  • realtime-react-hooks β€” Hook usage
  • websocket-hub-patterns β€” Server patterns

  • NEVER Do

  • NEVER retry non-idempotent requests β€” POST/PUT might succeed but fail to respond
  • NEVER use fixed delays β€” Always add jitter to prevent thundering herd
  • NEVER retry 4xx errors β€” Client errors won't resolve themselves
  • NEVER keep circuit open forever β€” Always have a timeout to half-open
  • NEVER hide connection failures β€” Show users the degraded state

  • Quick Reference

    // Exponential backoff
    const delay = Math.min(baseDelay * 2 ** attempt, maxDelay);

    // With jitter const jitteredDelay = delay * (0.5 + Math.random());

    // Retry check const shouldRetry = error.status >= 500 || error.code === 'ETIMEDOUT' || error.code === 'ECONNRESET';

    // Circuit breaker states Closed -> (failures >= threshold) -> Open Open -> (timeout elapsed) -> HalfOpen HalfOpen -> (success) -> Closed HalfOpen -> (failure) -> Open

    ⚑ When to Use

    TriggerAction
    - Real-time connections that should reconnect automatically
    - Systems that need graceful degradation
    - Any production system calling external services
    ---