Resiliant Connections
by @wpank
Patterns for building resilient API clients and real-time connections with retry logic, circuit breakers, and graceful degradation. Use when building production systems that need to handle failures. Triggers on retry logic, circuit breaker, connection resilience, exponential backoff, API client, fault tolerance.
clawhub install resiliant-connectionsπ About This Skill
name: resilient-connections model: standard description: Patterns for building resilient API clients and real-time connections with retry logic, circuit breakers, and graceful degradation. Use when building production systems that need to handle failures. Triggers on retry logic, circuit breaker, connection resilience, exponential backoff, API client, fault tolerance.
Resilient Connections
Build API clients and real-time connections that handle failures gracefully with retries, circuit breakers, and fallbacks.
Installation
OpenClaw / Moltbot / Clawbot
npx clawhub@latest install resilient-connections
When to Use
Pattern 1: Exponential Backoff
interface RetryOptions {
maxRetries: number;
baseDelay: number;
maxDelay: number;
jitter?: boolean;
}async function withRetry(
fn: () => Promise,
options: RetryOptions
): Promise {
const { maxRetries, baseDelay, maxDelay, jitter = true } = options;
for (let attempt = 0; attempt <= maxRetries; attempt++) {
try {
return await fn();
} catch (error) {
if (attempt === maxRetries) throw error;
// Calculate delay with exponential backoff
let delay = Math.min(baseDelay * 2 ** attempt, maxDelay);
// Add jitter to prevent thundering herd
if (jitter) {
delay = delay * (0.5 + Math.random());
}
await sleep(delay);
}
}
throw new Error('Unreachable');
}
// Usage
const data = await withRetry(
() => fetch('/api/data').then(r => r.json()),
{ maxRetries: 3, baseDelay: 1000, maxDelay: 30000 }
);
Pattern 2: Circuit Breaker
enum CircuitState {
Closed, // Normal operation
Open, // Failing, reject requests
HalfOpen, // Testing if recovered
}class CircuitBreaker {
private state = CircuitState.Closed;
private failures = 0;
private lastFailure = 0;
constructor(
private threshold: number = 5,
private timeout: number = 30000
) {}
async execute(fn: () => Promise): Promise {
if (this.state === CircuitState.Open) {
if (Date.now() - this.lastFailure > this.timeout) {
this.state = CircuitState.HalfOpen;
} else {
throw new Error('Circuit breaker is open');
}
}
try {
const result = await fn();
this.onSuccess();
return result;
} catch (error) {
this.onFailure();
throw error;
}
}
private onSuccess() {
this.failures = 0;
this.state = CircuitState.Closed;
}
private onFailure() {
this.failures++;
this.lastFailure = Date.now();
if (this.failures >= this.threshold) {
this.state = CircuitState.Open;
}
}
}
Pattern 3: Resilient Fetch Wrapper
interface FetchOptions extends RequestInit {
timeout?: number;
retries?: number;
}async function resilientFetch(
url: string,
options: FetchOptions = {}
): Promise {
const { timeout = 10000, retries = 3, ...fetchOptions } = options;
const controller = new AbortController();
const timeoutId = setTimeout(() => controller.abort(), timeout);
const fetchWithTimeout = async () => {
try {
const response = await fetch(url, {
...fetchOptions,
signal: controller.signal,
});
if (!response.ok && response.status >= 500) {
throw new Error(Server error: ${response.status});
}
return response;
} finally {
clearTimeout(timeoutId);
}
};
return withRetry(fetchWithTimeout, {
maxRetries: retries,
baseDelay: 1000,
maxDelay: 10000,
});
}
Pattern 4: Reconnecting WebSocket
class ReconnectingWebSocket {
private ws: WebSocket | null = null;
private retries = 0;
private maxRetries = 10; constructor(
private url: string,
private onMessage: (data: unknown) => void
) {
this.connect();
}
private connect() {
this.ws = new WebSocket(this.url);
this.ws.onopen = () => {
this.retries = 0;
};
this.ws.onmessage = (event) => {
this.onMessage(JSON.parse(event.data));
};
this.ws.onclose = () => {
if (this.retries < this.maxRetries) {
const delay = Math.min(1000 * 2 ** this.retries, 30000);
this.retries++;
setTimeout(() => this.connect(), delay);
}
};
}
send(data: unknown) {
if (this.ws?.readyState === WebSocket.OPEN) {
this.ws.send(JSON.stringify(data));
}
}
close() {
this.maxRetries = 0; // Prevent reconnection
this.ws?.close();
}
}
Pattern 5: Graceful Degradation
async function fetchWithFallback(
primary: () => Promise,
fallback: () => Promise,
cache?: T
): Promise {
try {
return await primary();
} catch (primaryError) {
console.warn('Primary failed, trying fallback:', primaryError);
try {
return await fallback();
} catch (fallbackError) {
console.warn('Fallback failed:', fallbackError);
if (cache !== undefined) {
console.warn('Using cached data');
return cache;
}
throw fallbackError;
}
}
}// Usage
const data = await fetchWithFallback(
() => fetchFromPrimaryAPI(),
() => fetchFromBackupAPI(),
cachedData
);
Related Skills
NEVER Do
Quick Reference
// Exponential backoff
const delay = Math.min(baseDelay * 2 ** attempt, maxDelay);// With jitter
const jitteredDelay = delay * (0.5 + Math.random());
// Retry check
const shouldRetry =
error.status >= 500 ||
error.code === 'ETIMEDOUT' ||
error.code === 'ECONNRESET';
// Circuit breaker states
Closed -> (failures >= threshold) -> Open
Open -> (timeout elapsed) -> HalfOpen
HalfOpen -> (success) -> Closed
HalfOpen -> (failure) -> Open