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BytesAgainBytesAgain

All Skills β€” translation

3 skills in "translation" matching "architecture"

πŸ¦€ ClawHub2.4k dl
Emergence Codex
Semantic Architecture Language to Combat the Smoothing Anathema
πŸ¦€ ClawHub1.0k dl
Universal Game Primitives
Universal game architecture DSL with six primitives (LOOP, TILEGRID, CONTROLBLOCK, POOL, EVENT, DISPATCHER). Use when: (1) designing portable game/sim loops, (2) translating between architectures (68K ↔ Cell ↔ CUDA ↔ ECS), (3) explaining engine structure to AI agents, (4) refactoring chaos into explicit state + flow. Invocation produces: Primitive Map, Dataflow Sketch, Worked Example, Portability Notes.
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VLM Architectures
Vision Language Model architectures.